Level 1 Pathways Technology

01PTECH
Course Description

Teacher in Charge: Mr J. Enriquez

01PTECH This course will teach the students Industry based skills in Digital Technologies through mentoring from IBM and The Warehouse Group. Learning entails field trips, University visits, online and traditional classroom learning. Students will learn:

  • Content creation
  • Mobile and Web Development
  • Mobile game development
  • App development
  • Database & Programming
  • Media outcome i.e. Online Magazine and Vlogs
  • Infographics i.e. designing online posters

P-Tech is a high school / early tertiary program focusing on developing digital and creative skills that will enable students to be readily employable.

They will learn basic to advanced information systems management such as creating interactive web sites, managing database, programming and creating media outcomes. This will include industry practices such as AGILE and project management skills.

P-Tech is a three-way partnership between industry, high schools and further education, working together to address current youth unemployment rates and create an industry talent pipeline with the digital skills NZ industry needs.


Course Overview

Term 1
PTech will be delivered under the Digital and Visual Arts Learning Areas and is designed to enable students to be creators of digital technologies by focusing on developing digital and creative skills.
The level one course 01PTECH gives the students the following practical skills and knowledge:
• File management and web site development
• Foundation in the efficient, culturally responsive and and ethical use digital information
• Understanding of the trends and emerging standards digital media developments and web content
• Understanding of Human Computer Interaction

Term 2
In term 2 students will be using basic iterative processes to develop a digital outcome. They will learn practical application of efficient file management to create a dynamic and responsive web site, through hyper text mark up language, cascading style sheets and JavaScript.

Term 3
In term 3 students will develop a computer program, design authentic and industry required digital outcomes such as 3D, online information technology such as database management and data representation.

Term 4
In term 4 students will have the opportunity to demonstrate the culmination of their knowledge through an external report. They will demonstrate their understanding of how we humans can efficiently interact with our computers and devices.

Pathway

Level 2 Digital Technologies

Social Media Manager
Social Media Planner
Game Developer
Web Designer
Programmer / Coder / Robotics
IT Specialist-Artificial Intelligence / Business Intelligence
Computer Scientist / Data Scientist
Computer Engineer
Cyber Security
Cloud Technology Engineer

Recommended Prior Learning

Open Entry 


Credit Information

This course is eligible for subject endorsement.

This course is approved for University Entrance.

Assessment
Level
Internal or
External
Credits
L1 Literacy Credits UE Literacy Credits Numeracy Credits
A.S. 91877 v1 Digital Technologies 1.1 - Develop a proposal for a digital outcome
1
I
3
Y
A.S. 91880 v1 Digital Technologies 1.4 - Develop a digital media outcome
1
I
4
Y
A.S. 91883 v1 Digital Technologies 1.7 - Develop a computer program
1
I
4
A.S. 91884 v1 Digital Technologies 1.8 - Use basic iterative processes to develop a digital outcome
1
I
6
Y
A.S. 91886 v1 Digital Technologies 1.10 - Demonstrate understanding of human computer interaction
1
E
3
Y
Total Credits

Total Credits Available: 20 credits.
Externally Assessed Credits: 3 credits.
Internally Assessed Credits: 17 credits.